Hooks

Hooks are a class of tools that help the player in traversing the world around them. Upon being used, hooks fire a projectile that attaches to a surface or platform and pulls the player towards it. A hook is a very important tool which offers greatly increased freedom from terrain height restrictions as well as being a fast option for movement, and will frequently be the first staple in mobility tools a player will obtain

The Grapple hotkey (E by default) activates the hook equipped in the proper equipment slot, or the first hook from the inventory (read from left → right, top → bottom) without requiring it to be in the player's hotbar.

Many hooks of higher tier allow the player to be grappled to multiple surfaces at the same time. If the player is currently grappled to a surface and fires a second time, they will be suspended between the original hook and the second, new hook at a midway point. This allows more movement when building or traversing dangerous areas.

Types
Hooks have many varying features, such as velocity, max number of deployable hooks, range, and max amount of simultaneously latched hooks.


 * All crafted hooks are crafted at any Anvil.
 * Single hooks disengage immediately if fired again while latched on to a surface
 * Multi-hooks without simultaneous latching can fire a second chain before the first connects to a surface, but will disengage the first as soon as the second latches to a surface.
 * A multi-hook can be fired again only after the previous chain has latched to a surface or has fully retracted. Certain hooks are exceptions as they can be fired nearly as quickly as the player presses the Grapple hotkey.